GLSL imageStore slower on uimageBuffer than on uimage2D?
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stackoverflow.com/questions/tagged/glsl?page=4&sort=unanswered The OpenGL Shading Language (GLSL) is the standard programming language for shaders in OpenGL. There are many versions of the language, with each version ...
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www.opengl.org/discussion_boards/showthread.php/180692... Cached Hi, I've been working on computing image histogram using OpenGL compute shaders, but it's very slow. What I do is to divide image into rows between threads and each ...
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stackoverflow.com/.../glsl-4-2-how-to-retrieve-size-of-image Cached How do you specify "image" in GLSL? ... GLSL 4.2 Image load and store & memoryBarrier. 0. ... GLSL imageStore slower on uimageBuffer than on uimage2D? 0.
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www.opengl.org/discussion_boards/showthread.php/178120... Cached The functions imageload() and imagestore() seem very slow. imageload() is about 60% slower than texelfetch() through my test. is there any tricks that can accelerate ...
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www.opengl.org/.../specs/EXT/shader_image_load_store.txt Name EXT_shader_image_load_store Name Strings EXT_shader_image_load_store Contact Jeff Bolz, NVIDIA Corporation (jbolz 'at' nvidia.com) Pat Brown ...
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doxygen.reactos.org/d6/d66/generated_2glsl_2glsl__parser... Cached -
www.opengl.org/registry/specs/ARB/shader_image_load... OpenGL 3.0 and GLSL ... imageStore (), and imageAtomic ... UNSIGNED_INT_IMAGE_1D uimage1D UNSIGNED_INT_IMAGE_2D uimage2D UNSIGNED_INT_IMAGE_3D ...
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www.scribd.com/doc/94898059/GLSLangSpec-4-20-8-Clean Cached GLSLangSpec.4.20.8.Clean - ebook download or read book online. ... The OpenGL® Shading Language. Language Version: 4.20 Document Revision: 8 2-Sept-2011
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stackoverflow.com/questions/13742631/glsl-imagestore... Cached GLSL imageStore slower on uimageBuffer than on uimage2D? ... const-coord imageStore to uimage2D: 2.1 ms; const-coord imageStore to uimageBuffer: 3.2 ms;
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stackoverflow.com/questions/8338467/glsl-why-is-const... Cached GLSL: Why is const int array so much slower than normal array? up vote 7 down vote favorite. 1. ... GLSL imageStore slower on uimageBuffer than on uimage2D? 1.
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stackoverflow.com/questions/12590087/obtaining-a-unique... Cached ... { int index = 3*int(atomicCounterIncrement(voxelCounter)); imageStore ... opengl glsl voxel ... slower on uimageBuffer than on uimage2D? 1.
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